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BESTIARY: THE NATHOMON

6/3/2020

 

The Nathomon

The Nathomon are distant cousins of the Harkon, their bodies are made up of corded muscle and their skin hues range from red to dark purple. They are monstrous in form and in strength. Nathomon frequently travel as small war parties in the desert regions of the Red Sands and the Dahnari. They are volatile creatures and consider the flesh of other mortal races a delicacy. Natural hunters, they often ambush their prey and attempt to disable them with poisons and bludgeoning weapons to bring them down in order to preserve the flesh to be eaten at a later time.
Nathomon - Monster
Frequency: Uncommon
No. Appearing: 3-10
Armor Class: 12-16
Hit Dice: 2D8+8
Treasure: None.
# of Attacks: Spear 1D10+3 Puncturing (5), Truncheon 1D6+6 Crushing (5), Stun (1).
​Special Abilities: 
​When If a target is struck with the truncheon they must save vs fortitude or be become stunned for 1D4 rounds.
​
Higher ranking Nathomon will often carry poisons and nets with them to more easily trap their prey. There is a 10% chance of a higher ranking Nathomon being present in a group of 3-5, and a 50% chance of a higher ranking Nathomon being present in a group of 6 or more. On a successful spear attack, the target must save vs fortitude or become poisoned, causing their strength, constitution and dexterity to be reduced by 1D6 for the remainder of the encounter.
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Publisher's Choice Quality Stock Art Copyright Rick Hershey / Fat Goblin Games

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