The Devourer - Origin Story | Orcs
The Orcs of the Numb are not known across Ohr for their intelligence, but for their hot-blooded nature and raw physical power. To be an Orc in today’s world is to be met with immediate distrust, suspicion, and fear by other races who have heard tales of their ferocity and rage. Almost all Orcs are born and bred in the Numb, an unforgiving, rocky, frozen wasteland nestled in between the spiked walls west of Whitestone Canyon.
A legend passed down amongst their people suggests that they were born in the gut of a great deity referred to as ‘The Devourer’. The Devourer had grown jealous of the plan the Maker had for the Orcs, and consumed them whole when the Maker laid down with the stars for the night. When their eyes opened, the Orcs were greeted with darkness and the stench of rotting flesh all around them. Rather than being digested like many of the other races, they clawed and fought their way through his stomach, eventually spilling forth and bursting out into the world. Once thought beautiful, their smooth skin had become pocked and greenish-gray from the many years spent in bile. They turned on the Devourer, uniting together in a combined rage to take revenge on the god that had robbed them of their future. The Maker was overjoyed with the return of his lost children, but wept when he saw their weapons coated with the blood of his brother. Because of this, the Maker turned his gaze away from the Orcs and disappeared from the north. The warmth of the north left with him, and all of the flora and fauna withered away into nothingness, leaving The Numb in its barren state that we see today.
Having been abandoned by the walking gods, the Orcs follow no deity or patron-alive or dead. They rely on their own brute strength to overcome the harsh environment of the Numb. Today, the Orcs have grown in size and number-a terrifying force constantly at odds with the world around them. They do not care much for the affairs of the other races, preferring to take care of their own instead and reap the benefits of others misfortunes. Orcs of the Numb are known to be fierce barbarians, quick to act on impulse and violence rather than wait around and risk giving their enemy the upper hand.
Recently, there has been some dissent among the clans, and many Orcs have begun to leave their ancestral home in search of more. To leave the clans, Orcs must participate in an event simply referred to as a ‘blood-battle’, watched over carefully by the Chieftain. To gain their freedom, rebels must fight and kill a fellow clan member. If they succeed in this task, one of their tusks are sawed down, and they are granted their freedom-only to be exiled from the clan and The Numb. Opponents do not fight to kill, only to disable and deflect. If the rebel loses, one of their tusks are still sawed down, but they may remain in the clan. This maiming of their natural defense serves as a constant reminder to the orc and to those around them, that their relationship has been forever changed within the clan. They are still a member of the clan, but will face ridicule for the rest of their life. For this reason alone, most orcs would rather fight to kill and retain their pride at the cost of their family. These orcs will be forever known as ‘blood-traitors’ to their clan and the world.
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